“Information
processing speed (IPS) is a measure of the efficiency of cognitive function. It
is assessed using timed tests that typically challenge relatively simple
cognitive operations.” (Information Processing Speed.
2011.)
Cognitive flexibility can be improved through
the use of video games. This skill can be developed and used both in the
virtual world and the living world. Increasing this skill can have a beneficial
effect on learning to understand certain circumstances or problems. The speed
of information processing refers to the amount of time somebody can interpret
incoming information and the speed in which they decide on what to do next.
For example, when a player is playing a video
game they must adapt to the environment that surrounds them. They must adjust
to any sudden changes in the goal of the level or the game as a whole. There
may be a change in the story that requires the user to make a sudden choice (A
betrayal of an ally etc.) or a change in the environment that affects health
making the player decide to escape the area swiftly (poisonous Gas etc.).
Developing this skill allows the player to increase the rate in which the brain
can switch from and understand one task from another. The story may contain a
part that requires quick and hurried decision to save one person over another.
The mind has to quickly weigh out the positives and negatives of a certain
situation and come to a final decision on what will be the best outcome for the
progression through the rest of the game.
A paper by the Queen Mary University of London
studied the brains response and effects of video games. The results Show:
"Our paper shows that cognitive
flexibility, a cornerstone of human intelligence, is not a static trait but can
be trained and improved using fun learning tools like gaming.
Creative
problem solving and 'thinking outside the box' require cognitive flexibility.
Perhaps in contrast to the repetitive nature of work in past centuries, the
modern knowledge economy places a premium on cognitive flexibility.
The
volunteers who played the most complex version of the video game performed the
best in the post-game psychological tests. We need to understand now what
exactly about these games is leading to these changes, and whether these
cognitive boosts are permanent or if they dwindle over time. Once we have that
understanding, it could become possible to develop clinical interventions for
symptoms related to attention deficit hyperactivity disorder or traumatic brain
injuries, for example." (Glass, B. 2013)
This study found that there was an increase in
strategic thinking when playing video games. Especially strategic games where
the player has to plan ahead and consider what his/her actions may bring. This
could also be included within story based games as the user must think ahead to
the future as any decision made at that time could have an effect in the rest
of the storyline.
Other areas that have been improved in studies
are improved attention. This has increased learning capabilities for both
children and adults. Without having a strong attention span learning
capabilities are greatly decreased as the learner is unable to process the
information, both visually and audibly. Response inhibition is the increase in
ignoring any form of distraction when being attentive towards a certain person.
If there was a noise from a different room or something going on outside the
room, the person who sustains attention has a greater response. An example of
this in a game scenario would be attempting to pick a lock on a door or a safe,
whilst there is a sound of an enemy approaching closer and closer. Players who
cope with these situations better have a better response inhibition and are
generally a lot calmer when under pressure.
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